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 F.R.A.G. Biohazard

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Apocolyps
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PostSubject: F.R.A.G. Biohazard   Sun Jun 28, 2009 2:37 pm

F.R.A.G. Biohazard


This is the official F.R.A.G. Biohazard progress thread.

This is F.R.A.G.'s first major product. It is a mix between FPSC and DB Pro. The final Product will include over 20 single player missions in three stunning acts, between 5 - 10 multiplayer levels and a possible update of a fourth act. As standard the game contains custom media, heavy lighting, Errant AI weapons, voice actors and custom scripts.

The engines that will be used to create this game are below:

DB Pro
Gimp
Photo Shop
Various sound synthesizers and mixers

FPSC
----> FPSC IP
----> Project Blue UM
----> XR Mod (not as of yet intergrated into PB)


Heres a briefing of the game project status:

Programming Aspect:

Dark Basic Proffesional Menu - In Progress
Project Security - In Porgress
CD Link For Hard Copies - In Progress

Singleplayer:

Project Intergrations

Ironsights - Fully Enabled With All Weapons
Autoheal - Fully Enabled On All Levels
High Details - Fully Enabled On All Levels

Tutorials

Tutorial 1 - Basic Movement
Tutorial 2 - Weapon Usage
Tutorial 3 - Game Objective Types

ACT I

Level 1 - Finished
Level 2 - Finished
Level 3 - Finished
Level 4 - Finished
Level 5 - Finished
Level 6 - Finished
Level 7 - Finished
Level 8 - Finished

ACT II

Level 1 - Finished
Level 2 - Finished
Level 3 - Finished
Level 4 - Finished
Level 5 - Finished
Level 6 - Finished
Level 7 - Finished

ACT III

Level 1 - Finished
Level 2 - Finished
Level 3 - Finished
Level 4 - In Progress
Level 5 - In Progress
Level 6 - Awaiting Construction
Level 7 - Awaiting Construction

Multiplayer

Point Blank - Finished
Toxic Waste - Awaiting Construction
Power Cut - Awaiting Construction
With the Flow - Awaiting Construction
Gone Postal - Awaiting Construction
Underground - Awaiting Construction

As a screen shot is compulsary, i have several attatched in the next message.

To find out more about F.R.A.G. or Biohazard, please try any of the below links:

Site: www.arenas4146.webs.com

Projects Page: www.arenas4146.webs.com/games.htm

More Pictures: http://arenas4146.webs.com/apps/photos/


Last edited by F.R.A.G. Head Programmer on Sat Aug 22, 2009 8:12 am; edited 3 times in total
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PostSubject: Re: F.R.A.G. Biohazard   Sat Jul 18, 2009 3:51 pm

Here a screeny guys:

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PostSubject: Re: F.R.A.G. Biohazard   Sat Jul 18, 2009 4:53 pm

ahhhh shiny i like it

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PostSubject: Re: F.R.A.G. Biohazard   Sun Jul 19, 2009 6:45 am

That's cool!
Very Happy

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PostSubject: Re: F.R.A.G. Biohazard   Sun Jul 19, 2009 3:18 pm

Heres some more screenies, ACT 1 Level 1. We are going to be releasing a trailer soon, any stiles do you guys think would be good? PS, we still need some voice actors...



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PostSubject: Re: F.R.A.G. Biohazard   Tue Jul 21, 2009 11:59 am

!!!!!!!!!!!Biohazard Demo Released!!!!!!!!!!


Game Name: Biohazard
Description: Modern Day Zombie Game
Name of creator: F.R.A.G. - Arenas
Creators email address: james.hill@lcsltd.co.uk
Story Line: You have to enter a powerplant, planting charges and eliminating zombies as you go. Once all troops are clear of the blast radius, the zombie infected New York will be leveled, taking along with it any trace of the Sessimi Virus (like the name; its under change)

Download Link:
Download being updated, this may take a few days

Version of FPSC or mod used: Designed with Project Blue, due to errors built with Ply's Mod
Additional notes: The game story was originally very different. Due to uploading, scripts, voice acting and building problems, all advanced objectives have been removes. There is no voice acting included due to problems. The voice actors script is found here:

http://www.mediafire.com/?sharekey=f85bcf45901c9ddae7ba8e3c6e11ce20df1bcf28f5dfdce15621d66e282a0ee8

The levels in the game, and so the script included is:

Level 1, 2, 3, 7

I would have liked to include the whole package but the problems arose so close to the release date. Please note, there are plant bomb abjectives. Due to errors within the scripting removed, they are not counted as objectives and the game can be completed without fullfilling them. This is not how it is meant to be played. Please plant the bomb when asked to.
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